[ SEA-GHOST MINI SHELL]
/*
* Linux Socket Filter Data Structures
*/
#ifndef __LINUX_FILTER_H__
#define __LINUX_FILTER_H__
#include <linux/types.h>
#include <linux/bpf_common.h>
/*
* Current version of the filter code architecture.
*/
#define BPF_MAJOR_VERSION 1
#define BPF_MINOR_VERSION 1
/*
* Try and keep these values and structures similar to BSD, especially
* the BPF code definitions which need to match so you can share filters
*/
struct sock_filter { /* Filter block */
__u16 code; /* Actual filter code */
__u8 jt; /* Jump true */
__u8 jf; /* Jump false */
__u32 k; /* Generic multiuse field */
};
struct sock_fprog { /* Required for SO_ATTACH_FILTER. */
unsigned short len; /* Number of filter blocks */
struct sock_filter *filter;
};
/* ret - BPF_K and BPF_X also apply */
#define BPF_RVAL(code) ((code) & 0x18)
#define BPF_A 0x10
/* misc */
#define BPF_MISCOP(code) ((code) & 0xf8)
#define BPF_TAX 0x00
#define BPF_TXA 0x80
/*
* Macros for filter block array initializers.
*/
#ifndef BPF_STMT
#define BPF_STMT(code, k) { (unsigned short)(code), 0, 0, k }
#endif
#ifndef BPF_JUMP
#define BPF_JUMP(code, k, jt, jf) { (unsigned short)(code), jt, jf, k }
#endif
/*
* Number of scratch memory words for: BPF_ST and BPF_STX
*/
#define BPF_MEMWORDS 16
/* RATIONALE. Negative offsets are invalid in BPF.
We use them to reference ancillary data.
Unlike introduction new instructions, it does not break
existing compilers/optimizers.
*/
#define SKF_AD_OFF (-0x1000)
#define SKF_AD_PROTOCOL 0
#define SKF_AD_PKTTYPE 4
#define SKF_AD_IFINDEX 8
#define SKF_AD_NLATTR 12
#define SKF_AD_NLATTR_NEST 16
#define SKF_AD_MARK 20
#define SKF_AD_QUEUE 24
#define SKF_AD_HATYPE 28
#define SKF_AD_RXHASH 32
#define SKF_AD_CPU 36
#define SKF_AD_ALU_XOR_X 40
#define SKF_AD_VLAN_TAG 44
#define SKF_AD_VLAN_TAG_PRESENT 48
#define SKF_AD_PAY_OFFSET 52
#define SKF_AD_MAX 56
#define SKF_NET_OFF (-0x100000)
#define SKF_LL_OFF (-0x200000)
#endif /* __LINUX_FILTER_H__ */
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